You're up a piece, maybe two. The position is calm, almost pleasant to look at. You play a natural move without checking it the way you checked your moves twenty minutes ago, and a few moves later the piece you were up is gone too, sometimes along with the game. I see this with students at every level, including strong ones, and it happens for a specific reason that has nothing to do with how well they know the position.
What changes when you're winning
When a position is difficult, your brain treats every move as a decision that matters. You calculate lines, you check the replies, you're on alert because you have to be. When a position is comfortable, that alertness quietly turns off. Moves start getting picked because they look natural, or because they're "obviously fine," not because they were actually checked. Your opponent, meanwhile, is often doing the opposite. If they're behind, they have nothing to lose by trying something sharp, and a relaxed calculation is exactly the kind that misses a sharp try.
I had a student, an intermediate player with a genuinely good feel for tactics, who lost three games in a row from winning positions before we figured out what was actually going on. His calculation hadn't gotten worse. He'd simply stopped calculating once he felt safe, and started playing on feeling instead.
A habit worth building for comfortable positions
The fix isn't to feel more anxious about winning positions. It's a small, specific habit: before you play a move in a position you're winning, name your opponent's single most dangerous try. Not their most likely move, their most dangerous one. If you can answer that in one sentence, you're still paying attention. If you can't, that's the moment to slow down, because that's exactly where a comfortable position stops being as safe as it looks.
This gets easier with practice, and it's one of the more reliable ways to actually convert good positions instead of handing games back. A winning position is still a position. It still has a best move on every turn, and the game has no idea you're supposed to win it.
